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      <title>Tracing Veloren&#39;s Input Logic</title>
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      <pubDate>Sat, 05 Jul 2025 10:08:35 -0400</pubDate>
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      <description>&lt;p&gt;Veloren is an open source game written entirely in Rust. The open-world, voxel&#xA;game takes inspiration from Zelda, Dwarf Fortress, and Minecraft. It started in&#xA;2018 and is still being actively developed. I wanted to explore the codebase and&#xA;get a feel for how it was structured. To do that, I traced the code from a&#xA;user&amp;rsquo;s mouse click in the client all the way to damage being dealt to an enemy&#xA;creature on the server.&lt;/p&gt;</description>
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      <title>A Fresh Start</title>
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      <pubDate>Fri, 04 Jul 2025 21:03:20 -0400</pubDate>
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      <description>&lt;p&gt;I&amp;rsquo;ve tried making blog sites before, but I always get 90% through making the&#xA;infrastructure to host it and give up. I was recently talking with a good&#xA;friend, and we discussed how there are three steps to initiating change. First,&#xA;one needs to acknowledge that there is a problem. The second is crafting a plan&#xA;with measurable steps towards improvement. Lastly, the person needs to carry&#xA;through with their plan.&lt;/p&gt;</description>
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